Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C |
The most agile and quick Spearmenn become Schiltrons, taking their name from their formation of choice, the ring of pikes invented by the Keltoi in ancient times. Though their talents may seem better suited to the more flexible glaive, the Schiltrons need agility in great measure, as the pikes they wield, though of High Elven manufacture, and shorter than average, are, ultimately, pikes, and thus unwieldy and unbalanced. Their skill compensates for this, and they strike with great speed, withdrawing and jabbing their pike many times, then fading back into the impenetrable thorn bush that is the schiltron.
Advances from: | Spearmann |
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Advances to: | Fouchardier |
Cost: | 38 |
HP: | 52 |
Movement: | 5 |
XP: | 68 |
Level: | 2 |
Alignment: | neutral |
ID | High Elven Schiltron |
Abilities: |
spear pierce | 12 - 3 melee |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 10% |
fire | 0% |
cold | 0% |
arcane | -20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 3 | 30% |
Coastal Reef | - | 100% |
Deep Water | 99 | 20% |
Flat | 1 | 50% |
Forest | 2 | 50% |
Frozen | 2 | 30% |
Hills | 2 | 50% |
Impassable | 99 | 90% |
Mountains | 3 | 60% |
Mushroom Grove | 3 | 30% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 3 | 30% |
Unwalkable | 99 | 20% |